--AD-80--

Tarantula

Highly Modified Ares Citymaster

AD-80 was the 80th clone designed to be permanently implanted into a vehicle without having an anthroform drone available to him. He is one of the few surviving brains of the test run, and integrated the best into his body of all of the brains. Being that he is a brain inside a tank, he quickly joined up with a mercenary group, in order to keep funding for his upkeep and continued operation.

AD-80
Clonal Brain
(+1 Vehicle Skills, Active Skills 5 or less
except Cracking/Electronics, +2 Sanity Test)

Qualities: -10 karma
Gearhead(Wheeled) 20 karma
JuryRigger 20 karma
Born Rich 20 karma

In Debt -60 karma
SINner -10 karma

Attributes: 414 karma
Bod: Drone Body
Agi: Vehicle skill +/- Handling
Str: Drone Body
Rea: Response (6)
Cha: 4 54
Int: 6 120
Log: 6 120
Wil: 6 120
Ini: Int+Response
IP: 4(5)

Edge: 7 75 karma

Skills:393 karma
Cracking 5 80 karma
(Cybercombat, Electronic Warfare, Hacking)
Electronics 4 55 karma
(Computer, Data Search, Hardware, Software)
Mechanic 4 55 karma
(Aeronautics, Automotive, Industrial, Nautical)
Stealth 4 55 karma
(Disguise, Infiltration, Palming, Shadowing)

Pilot Ground Craft 5 (Wheeled) 34 karma
Gunnery 5 32 karma
Navigation 4 22 karma
Dodge 4 (Ranged) 24 karma
Demolitions 4 22 karma
Leadership 3 14 karma

Gear: 120 karma = 462,000 462,000 spent

CCU, 250k 2 karma for deltaware
-Firewall 4,
-Response 4,
-Signal 4,
-System 4,
-Hotsim,
-Simsense Booster,
-Control Rig
+Response Upgrade 6 8k 1karma for availibility
+Firewall 6 3k
+System 6 3k
+Cryptosense Module 1k
+Nonstandard Wireless Link 6 3k
+Simsense Accelerator 15k

Programs: 50,400
Analyze 6 600
Browse 6 600
Edit 6 600
Scan 6 600
Armor 6k
Biofeedback Filter 6 6k
Decrypt 6k
Defuse 6k
ECCM 6k
Expoit 6k
Sniffer 6k
Stealth 6k
Nuke 6k

Ares Citymaster 51,200 2 karma for availibility
Hand Accel Speed Pilot Body Armor Sensor
-1(-2 onroad +2 offroad) 5/30 120(60) 3 16 20 3

(Life Support 2, Personal Armor 8,
Weapon Mount: external remote control turret)
+Cyborg Adaptation 15k [1]
+ECM 6 6k [1]
+Environment Modification (Desert) 2k [1]
+Gyro Link 5k [1]
+Improved Sensor Array 1k [1]
+Interior Cameras 1,600 [1]
+Lock-On Countermeasures 5k [1]
+Mechanical Arm 4k [2]
+Removed Manual Controls 200 [1]
+Rigger Adaptation 2,500 [1]
+Satellite Communication 500 [1]
+Tracked Vehicle 16k [1]
+GE Vigilant Light Autocannon 5k
+Environment Mod (Desert) 1 100 [1]
250 regular ammo belt 500
250 APDS ammo belt 1750
250 gel belt 750

Sensors [30]
Atmosphere Sensor 2 50 [1]
Radar 6 1,200 [5]
Camera Neutralizer 6 1,500 [5]
Cyberware Scanner 6 450 [1]
Radio Signal Scanner 6 150 [1]
Ultrawideband Radar 4 2k [2]
Microphone 50 [1]
+Audio Enhancement 3 300
+Select Sound Filter 3 600

Front Laser Range Finder [1]
Front Motion Sensor [1]
Front Camera [1]
+Low Light 100
+Vision Enhancement 3 300
+Vision Magnification 100
+Flare Comp 50

Rear Laser Range Finder [1]
Rear Motion Sensor [1]
Rear Camera [1]
+Low Light 100
+Vision Enhancement 3 300
+Vision Magnification 100
+Flare Comp 50

Left Motion Sensor 50 [1]
Left Camera 100 [1]
+Low Light 100
+Vision Enhancement 3 300
+Vision Magnification 100
+Flare Comp 50

Right Motion Sensor 50 [1]
Right Camera 100 [1]
+Low Light 100
+Vision Enhancement 3 300
+Vision Magnification 100
+Flare Comp 50

Turret Directional Mic 50 [1]
+Audio Enhancement 3 300
+Select Sound Filter 3 600
Turret Camera 100 [1]
+Low Light 100
+Vision Enhancement 3 300
+Vision Magnification 100
+Flare Comp 50
Turret Laser Range Finder 100 [1]
Turret Motion Sensor 50 [1]

Brain in a CCU in an Ares Citymaster.

Common Rigging Tests
As with any rigger jumped into a drone, make
the following substitutions for common tests:
• Attack: Gunnery + Sensor*
• Defense: Response
• Dodge: Dodge + Response
• Damage Resistance: Body + Armor
• Infiltration: Infiltration + Response
• Initiative: Response + Intuition (modified by
Simsense Booster and IPs)
• Maneuvering: Vehicle skill + Response
• Perception: Perception + (Sensor or Intuition,
whichever is lower)

  • Cyborgs using anthroform bodies may use the

relevant weapon skill for any weapon they wield
instead of Gunnery.

page_revision: 8, last_edited: 1239346340|%e %b %Y, %H:%M %Z (%O ago)
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