| Alias: | Abaddon |
| Player name: | crizh |
| Description: | Shifter Combat Mage |
Charsheet
Name: Abaddon
Race: Shapeshifter, Eagle
Gender: Male
==Breakdown==
(1250 karma)
Core Attributes: 204 karma
Special Attributes: 174 karma
Race:
Active Skills: 228 karma
Knowledge Skills: (80 karma)
Positive Qualities: 60 karma
Negative Qualities: -70 karma
Contacts: 12 karma
Resources 120 karma (96 for cash, 24 for availability)
Spells: 60 karma
Foci: 120 karma
Initiation: 121 karma
Ally: 194 karma
(1223)
=Attributes=
Stat: Value (Max Augmented) - **Current**
Body: 5 (9) - **17**
Agility: 3 (9) - **15**
Reaction: 3 (9) - **15**
Strength: 3 (9) - **15**
Charisma: 5[12] - **12**
Intuition: 4 (9) - **9**
Logic: 4 (9) - **9**
Willpower: 5[15] - **15**
Magic: 8 (13)
Edge: 5
Essence: 5.0775
Initiative: 15
Initiative Passes: 4
Physical Damage Track: 17
Stun Track: 16
Movement:
Human: 10/25
Eagle(Walking): 3/6
Eagle(Flying): 18/80
Current Karma: 0
Total Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
=Qualities=
Magician: Techno-Shaman
Genetic Heritage: Genetic Optimization (CHA)
Spirit Pact, Formula
---
In Debt, 300,000 :nuyen:
Poor Self Control, Compulsive
(SINner: Transys-Euronet)
(Day-Job: Transys-Euronet)
=Powers=
Shift (Human)
Regeneration
Sapience
Allergy (Silver, Severe)
Enhanced Senses
(Vision Enhancement (2), Vision Magnification)
=Active Skills=
Sorcery Group: 4
--Spellcasting (Combat): 6(+2)
--Counterspelling (Combat) : 4(+2)
Conjuring Group: 4
--Summoning (Spirits of Man): 4 (+2)
--Binding (Spirits of Man): 4 (+2)
Assensing: 2
Perception: 2
Enchanting : 2
Arcana: 2
Dodge (Ranged): 2 (+2)
Influence Group: 2
Stealth Group: 2
=Knowledge Skills=
English: N
German: 2
French: 2
Gaelic: 2
Welsh: 2
Sperethiel: 2
Japanese: 2
Cantonese: 2
Russian: 2
Spanish: 2
Or'zet: 2
SK: Hacker Groups: 2
SK: Pirate Networks: 2
SK: Magical Groups: 2
AK: Paranormal Animals: 2
PK: Mercenary Groups: 2
PK: Arcane Warfare Tactics: 2
PK: Megacorp Politics (Transys): 2 (+2)
PK: Megacorp Black Research Projects (Transys): 2 (+2)
PK: Small Unit Tactics: 2
=Spells=
Stunbolt
Powerbolt
Heal
Increase - Mental Attribute (F/2)
Increase - Reflexes
Alleviate Allergy
Deflection
Edit (Full Sensory Improved Invisibility,
Drain = (F/2) + 3 )
Mob Mind
Shapechange
Fashion
Levitate
=Metamagic=
Centering (Oath)
Masking (Thesis)
Shielding (Geas: Ritual)
Cleansing (Quest: Obtain a Free Spirits Truename)
Filtering (Deed: Bind that Spirit into a Formula Bond)
Channeling (Quest: Obtain an Ally Formula)
Ally Summoning (Familiar)
Extended Masking (Deed: Exterminate a Master Shedim.)
=Foci=
Power Focus (12) ***********
Centering Focus (4) **
=Gear=
(Genetic Optimization: CHA)
Genetic Optimization: WIL
Immunity: Ringu, Narcoject, Neurostun
Lower Cyberleg, Deltagrade
--Nanohive 2, Deltagrade *
--Datajack, Deltagrade with Skinlink.
Universal Nantidotes 9
O-Cells 9
-----
Binding Materials (Force 12 x 2) *******
Magical Lodge, Rating 6
Assaying Kit
1306 Units of Refined Crystals
Shock Trooper: Force 10 Reinforced
Concrete Homunculus.
100kg. - 12400
-----
Heavy Military Armour *
-- Saviour Medkit, 6 Refills
-- Autoinjector
-- Chemical Seal
-- Internal Air Tank (3 Extra Hours)
-- Environmental Adaptation (Desert, Deep Sea)
Military Helmet
-- Rating 6 Comm Upgrade
-- Satlink
-- Simrig
-- Olfactory Scanner 6
-- Radio Signal Scanner 6
-- Mage Sight Array
Ballistic Shield (Baker Batshield)
-- Fire Resistance 5
-- Non-conductivity 4
-----
Urban Explorer Jumpsuit (Skinlink, Biomonitor,
Music Player, Audio System,
Select Sound Filter 3, Chemical Protection 4,
Fire Resistant 5. )
FFBA Full Suit(Skinlink, Simrig,
Non-Conductive 6.)
PPP Forearm Guards, Shin Guards,
Vitals Protector
-----
Med Kit 6, Extra Supplies x 2
Stim Patch 6
Guts, 1 Dose
-----
Goggles (Skinlink, Smartlink, Image Link,
Thermographic)
Contacts (Skinlink, Flare Compensation,
Low Light, Image Link) - Turns even corneas a striking blue.
Mage Sight Goggles (30m, Skinlink, Image Link)
Earbuds (Skinlink, Audio Enhancement 3,
Spatial Recognizer)
Magemask
-----
Basic Comm-links x2 (1 w/ Skinlink, Response 4,
Firewall 6, System 3)
Nexus (Processor Limit 15, Response 3) x 20
Analyse, Browse, Purge, Command 6
------
Ares Auxilia Drone
-- Extreme Environment Modification (Desert)
-- Satellite Uplink
Renraku Manservant
-- Extreme Environment Modification (Desert)
-- Armour 9
-----
Ares Vigorous Assault Cannon
-- Smartlink, External Accessory (Top)
-- Laser Designator 6, External Accessory (Under)
-- Fire Selection Change - SA
-- Extreme Environment Modification (Desert)
-- Silencer Modification
M-12 Portable Mortar x2
-- Smartlink, External Accessory (Top)
-- Smart Firing Platform
-- Extreme Environment Modification (Desert)
-----
Assault Cannon Ammo, 5 Full Clips
Mortar Rounds
-- AV x 20
-- Fragmentation x 100
-- HiEx x 20
-- Incendiary x 10
-- Smoke x 10
-- Thermal Smoke x 10
-- Gas/Splash (Narcoject and DMSO) x 15
-- Gas/Splash (KE IV) x 12
-- Gas/Splash (Intruder, Activator Nanites 6) x 2
-- Gas/Splash (Intruder, Deactivator Nanites 6) x 1
Plastic Explosives, Rating 15 - 4 kg
Commercial Explosives - 60 kg
Radio Detonators - 20
Demolitions Kit
Fragmentation Grenades - 2
Lifestyle, Luxury 1 month
1200 :nuyen: unspent.
=Contacts=
Transys Euronet Handler (1/5)
=Lifestyle=
Luxury (21 LP)
Comforts, Middle (3 LP)
Entertainment, Low (2 LP)
Necessities, Middle (3 LP)
Neighbourhood, Middle (3 LP)
Security, High (4 LP)
Positive Qualities:
Aspected Domain (5 LP)
Escape Tunnel (3 LP)
Perfect Roommate (2 LP)
Workplace (1 LP)
Negative Qualities:
Corporate Owned (-3 LP)
Blackhole (-2 LP)
Cost: 15000pm, with 4 roommates 3600pm
Backstory
Hatched and reared in a Transys-Euronet lab, bred and reared for war, Abaddon is the combat mage of the 22nd century. Created using extensive 'in ovum' genetic engineering he is the product of a black project that also churned out adepts and 'normal' dual natured flying shock troops.
He is either a Transys-Euronet SINner or corporate property depending on the jurisdiction and is considered an extremely valuable asset. He has spent ten years honing his combat skills in various Desert Wars.
Reared among humans he has always identified more with his human side. He has rejected all that back to nature, woolly minded, hippy crap that his kind might be expected to embrace and has instead adopted a more Teutonic attitude. Might makes right, technology is a magicians true ally and follow the chain of command are his watch phrases.
Beware, the next opportunistic bird of prey you see hovering over the battlefield may be the last thing you ever see….
Appearance
A majestic bird, this European White Tailed Eagle has a wing span of over 2 meters and weighs nearly 6 kilograms. His plumage is a non-descript brown for the most part, apart from the trademark shock of white feathers that form his tail. In his human form he stands five foot eight inches and has piercing blue eyes atop a hooked aquiline nose. This form is not overly muscled but is well toned. He tends to style his body armour into a skin tight black suit not unlike an Fremen Stillsuit. His human form appears unaugmented while his avian one sports a delta-grade, replacement lower left leg.
Notes/Condition
Jean
Ally Spirit - Force 12
Powers: Realistic Form, Possession, Astral Form, Banishing Resistance, Sapience, Sense Link, Concealment, Movement, Influence, Elemental Attack (Blast), Skill ( Computer, Data Search, Electronic Warfare, Hacking, Cybercombat, Heavy Weapons, Demolitions, Thrown Weapons)
Skills: Assensing, Astral Combat, Dodge, Perception, Unarmed Combat, Spellcasting, Counter-spelling, Ritual Spellcasting, Enchanting, Arcana, Infiltration, Exotic Ranged Weapon.
Spells: Stunbolt, Heal, Increase Mental Stat, Edit, Deflection, Shapechange, Manascape, Detect Life (E), Detect Enemies (E), Physical Mask, Tri-D Phantasm, Shape (Material), Astral Armour, Fix, Reinforce.
Spirits on Long Term Service
Task Spirit, Force 12
Optional Powers: Skill (First Aid, Aeronautics Mechanic, Ground Vehicle Mechanic, Armourer)
Possessing Heavy Military Armour.
Spirit of Man, Force 15
Optional Powers: Innate Spell (Incease - Mental Attribute, Increase Reflexes, Deflection, Alleviate Allergy), Movement
Sustaining: Deflection (F15, 18 Hits), Increase Willpower (F15, 24 Hits), Increase Charisma (F15, 18 Hits), Increase Reflexes (F13, 10 Hits), Alleviate Allergy (F25, 9 Hits), Increase Logic (F15, 7 Hits), Increase Intuition (F15, 5 Hits), Movement, Guard, Concealment - on Abaddon. Deflection (F15, 17 Hits), Movement, Guard, Concealment - on Armour.
Possessing Ballistic Shield
Bound Spirits
Guardian Spirit, Force 12 (14 Services)
Optional Powers: Skill (Pistols, Longarms, Automatics, Heavy Weapons)
Task Spirit, Force 12 (7 Services)
Optional Powers: Skill (Shadowing, Infiltration, Palming, Tracking)
Reinforced Concrete Gargoyle Homunculus
Barrier Rating 24
Prepared Vessel, Force 10


Thanks to dionysus for making this template for use on this wiki and helping me understand the template system.





